Shadows 'til Sunrise
Description
Made for Godot Wild Jam 66 - Escape
Included wild cards: Here Comes the Sun & Think Inside the Box
This is an escape room style game. It's mechanically simple, but also provided excellent practice for me to try out some low-poly modeling and low-res texturing.
I joined the jam late, so this was made over the span of about 3 days.
Note: Web browsers can sometimes be finicky about mouse locking. If the game loads and detects the mouse isn't locked, it will auto pause the game. You will need to click `Resume` in order to initiate the lock and to continue the game. Desktop builds shouldn't have this issue.
Controls
arrows / WASD | move |
mouse | look |
E / left mouse click | interact |
ESC | pause |
Tools
- Godot 4.3.dev3
- Blockbench for modeling and texturing
- Voice Memos on iOS to capture sound effects around my home
- Audacity to tweak sounds
- Ovani Godot Music Plugin for music playback
Story
You are a vampire, stalking the streets of a small village.
An open door awaits you, as you approach the unsuspecting building. Your dinner waits inside, unawares.
You sneak just inside the door and...
*SLAM*
The door closes forcefully behind you. This was a trap!
You've heard of these rooms before -- they are barricaded from the outside, with large barred windows. Once the sun comes up, you will fry.
It is only minutes until dawn. You must escape before then...
Credits
- music by Ovani
- wood breaking sound effect by gronnie @ freesound.org
- logo created with freelogodesign.org
- everything else by me
Download
Development log
- Updated to v0.2Feb 26, 2024
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